Program
Thursday 16th of May, 2024
9:00 – Registration
9:15 – Welcome
9:30-11:00 – Session 1
- J. Gutiérrez Carrera (Tampere University) "‘If not for Bassanio, maybe I would’ve married you instead!’: Character Changes in an Adaptation of Shakespeare’s The Merchant of Venice in the MMORPG Mabinogi"
- D. Ten Cate. (Utrecht University) "Genre Repetition as Subversive Adaptation in Elsinore and 80 Days"
- R. S. Abatangelo (University of Malta - Institute of Digital Games) "Going off script: Playing Shakespeare in Life is Strange: Before the Storm"
Pause
11:15-12:45 – Session 2
- S. Mukherjee (Centre for Studies in Social Sciences, Calcutta) "Jules Verne and Indian Independence: Remediating Postcolonial Science Fiction in Videogames"
- N. Valdivia Hennig (University of California Riverside) "Cross cultural chronicles Guaman Poma Meets Machiavelli in Pixel Art"
- P. D'Indinosante (Sapienza University of Rome - University of Silesia) "Playing (Jungle) Books, Going Wild(e): Playful Irreverence in Video Game Adaptations of Kipling and Wilde’’
12:45-14:15 – Lunch
14:15-15:45 – Session 3
- B. Pérez Zapata (Universitat Pompeu Fabra) "Storyteller: playful and subversive variations on universal literature"
- H.-J. Backe (University of Copenhague) "Narrative / Puzzle / Game On Ludo-Narrative Agency Poetics"
- A. Waszkiewicz (The John Paul II Catholic University of Lublin) "What Does It Matter In the End: Interactivity and the Literary Resonance in Video Games Adaptations"
15:45-16:30 – Meeting of the GamesLit Board
Dinner in Rouen
Friday 17th of May, 2024
9:00-10:30 – Session 4
- L. Moyzhes (Charles University) "Forbidden to forbid lack of affordances for creating stories of forbidden love in Warhammer 40 000: Rogue Trader and Dragon Age: Inquisition."
- R. Longobardi Zingarelli, (Brunel University London/University of Malta) "Attempted subversion: Transgender features and characters in Hogwarts Legacy and Cyberpunk 2077"
- P. Sidhu (University of Sidney) "Playing with rules and Boundaries: Adapting George Orwell’s Animal Farm into a Dungeons & Dragons One-Shot"
Pause
11:00-12:30 Session 5
- A. Mochocka, (Kazimierz Wielki University) "Gaming illuminated manuscripts in Inkulinati and Pentiment"
- B. Dupont & H. Sellier (KU. Leuven -The Seed Crew) "Burn a book – Kill a poem – Plunder Goethe. A biblioclast’s look into the history of media imaginary"
- M. Fuchs (Institute of Culture and Aesthetics of Digital Media) "Text-based Role-Play in the 13th Century"
12:30-14:00 – Lunch
14:00-15:30 – Session 6
- S. Chatterjee (University of Delhi) "Reshaping narratives Redefining Legends: A Comparative Analysis of Raji: An Ancient Epic and Devīmāhātmya"
- A. Klęczar (Jagiellonian University) "Sing of Zagreus, o Muse. The subversion of mythological and literary tradition of ancient Greece and Rome in Hades"
- B. Pérez Zapata (Universitat Pompeu Fabra) "Fidelity as subversion: La Abadía del Crimen in the context of microcomputer adventure games"
Pause
16:00-17:30 – Session 7
- T. Majkowski, A. Prokopek, M. Kozyra, (Jagiellonian University) "Pan Twardeusz: CD Projekt Red and Polish Mandatory Canon"
- R. Walczak (Uniwersytet Kazimierza Wielkiego) "Secondary worlds intertextuality and embedding: literary phenomena and narratological devices in Polish game Rex and the Wizards"
- J. Goh (University of Santo Tomas) "“I was called here by humans who wish to pay me tribute”: Remapping the Gothic and Horror Iterations of Castlevania: Symphony of the Night (1997) in Videogame Discourse"
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